Wild Bau / Bau Wild
In 2019 I started an ambitious long term project entitled "Wild Bau / Bau Wild" which involves surveying the landscapes from inner London urban areas and greenspaces.
I am creating abstracted natural environments and mixing analogue feedback into the video scenes. Through the process "public" and "private" spaces are recaptured and reworked, and will become part of the physical installation-based parts of this project.
My art practice consists of a mixture of analogue studio production and external location filming. The next phase of the project is seeking permission and support to survey the English heritage through countryside, and national parks by filming on location.
It is essentially an effort to reclaim natural spaces, and experience sovereignty of existence, rather than see land and space as a capitalistic commodity.
The other central purpose is to regain a sense of cultural and national identity by positively promoting the "Greening of England" as a high-valued export, and something to share.
Growing up in the countryside, I realise what a luxurious suite of senses I have been blessed with, in comparison to the city born- some who have never seen livestock at close quarters.
The opening prelude part 0, manifested as an installation specially featured at the Mdina Biennale, Malta in March 2020.
The video and audio elements were installed deep underground in the crypts of the cathedral museum in the Mdina metropolitan quarter.
It featured elements which together formed a deeply immersive and engaging experience; A holographic LED fan, a smoke machine, dual HD projectors and a 5 channel audio sound track together within the cave-like space.
Unfortunately the museum was ordered to be closed before the official opening event due to Covid-19, and the biennale team decided to launch it online which can be viewed here with an overview video piece here
The 20th Century is now dead, This is the begining of the 21st Century.
I am seeking collaboration whilst I am trying to work out the most appropriate way to present the Part 0 piece, with digital assets.
Part 1 "The Introduction" will be a physical mainfestation of the current phase of the project.
I write this after we have passed the point of the Event Horizon. What happens next is entirely down to us.